entityDef "treasure_table_1"
{
    "য ϑ 8d10"					150
    "table tt_armor_1"				300
    "table tt_weapons_1"			300
    "table tt_consumables_1"		300
	"table mystery_item"			10
}

entityDef "treasure_table_2"
{
    "য ϑ 5d10+130"				150
    "table tt_armor_2"				300
    "table tt_weapons_2"			300
    "table tt_consumables_1"		300
	"table mystery_item"			10

}

entityDef "treasure_table_3"
{
    "য ϑ 10d10+230"				150
    "table tt_armor_3"				300
    "table tt_weapons_3"			300
    "table tt_consumables_1"		300
	"table tt_rings_1"				10
	"table mystery_item"			10

}

entityDef "treasure_table_4"
{
    "য ϑ 10d100+1230"			150
    "table tt_armor_4"				250
    "table tt_weapons_4"			300
    "table tt_consumables_2"		300
	"table tt_gloves_2"				25
	"table tt_hats_1"				25
	"table tt_rings_1"				10
	"table mystery_item"			10
}

entityDef "treasure_table_5"
{
    "য ϑ 10d200+1830"			1500 
    "table tt_armor_5"				2500
	"table tt_gloves_2"				250
	"table tt_hats_1"				250
    "table tt_weapons_5"			3000
    "table tt_consumables_2"		3000
	"table tt_rings_1"				100
	"table mystery_item"			100
	"table tt_unique_gear_1"		10
}

entityDef "treasure_table_6"
{
    "য ϑ 20d300+4700"			1500
    "table tt_armor_6"				2500
	"table tt_gloves_2"				250
	"table tt_hats_1"				250
    "table tt_weapons_6"			3000
    "table tt_consumables_2"		3000
	"table tt_rings_2"				100
	"table mystery_item"			100
	"table tt_unique_gear_1"		10
}

entityDef "treasure_table_7"
{
    "য ϑ 20d400+6700"			1500
    "table tt_armor_7"				3000
	"table tt_gloves_3"				250
	"table tt_hats_2"				250

    "table tt_weapons_7"			3000
    "table tt_consumables_3"		3000
	"table tt_rings_2"				100
	"table mystery_item"			100
	"table tt_unique_gear_1"		1
}

entityDef "treasure_table_8"
{
    "য ϑ 40d400+15700"			1500
    "table tt_armor_8"				3000
    "table tt_weapons_8"			3000
	"table tt_gloves_3"				250
	"table tt_hats_2"				250
    "table tt_consumables_3"		3000
	"table tt_rings_2"				100
	"table mystery_item"			100
	"table tt_unique_gear_2"		1
}

entityDef "treasure_table_9"
{
    "য ϑ 40d400+25700"			1500
    "table tt_armor_9"				3000
    "table tt_weapons_9"			3000
	"table tt_gloves_3"				250
	"table tt_hats_3"				250
	"table tt_consumables_3"		3000
	"table tt_rings_3"				500
	"table mystery_item"			100
	"table tt_unique_gear_2"		1
}


entityDef "tt_consumables_1"
{
	"table tt_rank_1_scrolls"			59
    "table tt_rank_1_potions"			39
	"table tt_books"					2
}
entityDef "tt_consumables_2"
{
	"table tt_rank_2_scrolls"			59
    "table tt_rank_2_potions"			39
	"table tt_books"					2
}
entityDef "tt_consumables_3"
{
	"table tt_rank_3_scrolls"			59
    "table tt_rank_3_potions"			39
	"table tt_books"					2
}

entityDef "tt_books"
{
	"book_foominology"		10
	"book_cryoscience"		10
	"book_tricksonometry"		10
	"book_sword_and_board"		10
	"book_legendary_armsman"		10
	"book_bows"		10
	"book_weapons"		10
	"book_shieldcraft"		10
	"book_dungeon_dervish"		10
	"book_cartography"		10
	"book_advanced_delving"		10
	"book_skirmish_archer"		10
	"book_iron_marksman"		10
	"book_light_armor"			10
	"book_medium_armor"			10
	"book_heavy_armor"			10
}

entityDef "awesome_treasure_table_1"
{
	"table tt_awesome_weapons_1"		50
	"table tt_awesome_armor_1"			50
}

entityDef "tt_awesome_weapons_1"
{
	prefixtable	tt_awesome_weapon_prefixes_01

	"weapon_1h_sword_t1"			10
    "weapon_1h_hammer_t1"			10
    "weapon_1h_axe_t1"				10
	"weapon_polearm_t1"				10

	"weapon_2h_sword_t1"			10
	"weapon_2h_hammer_t1"			10
	"weapon_2h_axe_t1"				10
	
    "weapon_bow_t1"					15
    "wizard_staff_t1"				15
    
}
entityDef "tt_awesome_armor_1"
{
	prefixtable	tt_awesome_armor_prefixes_01

	"armor_medium_chest_t1"				100
	"armor_light_chest_t1"				100
	"armor_heavy_chest_t1"				100
	
	"armor_medium_boots_t1"				83
	"armor_light_boots_t1"				83
	"armor_heavy_boots_t1"				83

    "armor_light_pants_t1"				83
    "armor_medium_pants_t1"				83
    "armor_heavy_pants_t1"				83
	
	"armor_light_shoulders_t1"				83
    "armor_medium_shoulders_t1"				83
    "armor_heavy_shoulders_t1"				83

    "shield_light_t1"					120
    "shield_heavy_t1"					80
}

entityDef "awesome_treasure_table_2"
{
	"table tt_awesome_weapons_2"	50
	"table tt_awesome_armor_2"		50
}

entityDef "tt_awesome_weapons_2"
{
	prefixtable	tt_awesome_weapon_prefixes_02

	"weapon_1h_sword_t2"			10
    "weapon_1h_hammer_t2"			10
    "weapon_1h_axe_t2"				10
	"weapon_polearm_t2"				10

	"weapon_2h_sword_t2"			10
	"weapon_2h_hammer_t2"			10
	"weapon_2h_axe_t2"				10
	
    "weapon_bow_t2"					15
    "wizard_staff_t2"				15
    
}
entityDef "tt_awesome_armor_2"
{
	prefixtable	tt_awesome_armor_prefixes_02

	"armor_medium_chest_t2"				100
	"armor_light_chest_t2"				100
	"armor_heavy_chest_t2"				100
	
	"armor_medium_boots_t2"				83
	"armor_light_boots_t2"				83
	"armor_heavy_boots_t2"				83

    "armor_light_pants_t2"				83
    "armor_medium_pants_t2"				83
    "armor_heavy_pants_t2"				83
	
	"armor_light_shoulders_t2"				83
    "armor_medium_shoulders_t2"				83
    "armor_heavy_shoulders_t2"				83

    "shield_light_t2"					120
    "shield_heavy_t2"					80
}

entityDef "awesome_treasure_table_3"
{
	"table tt_awesome_weapons_3"	50
	"table tt_awesome_armor_3"		50
}

entityDef "awesome_treasure_table_4"
{
	"table tt_awesome_weapons_4"	50
	"table tt_awesome_armor_3"		50
}

entityDef "tt_awesome_weapons_3"
{
	prefixtable	tt_awesome_weapon_prefixes_03

	"weapon_1h_sword_t3"			10
    "weapon_1h_hammer_t3"			10
    "weapon_1h_axe_t3"				10
	"weapon_polearm_t3"				10

	"weapon_2h_sword_t3"			10
	"weapon_2h_hammer_t3"			10
	"weapon_2h_axe_t3"				10
	
    "weapon_bow_t3"					15
    "wizard_staff_t3"				15
    
}
entityDef "tt_awesome_armor_3"
{
	prefixtable	tt_awesome_armor_prefixes_03

	"armor_medium_chest_t3"				100
	"armor_light_chest_t3"				100
	"armor_heavy_chest_t3"				100
	
	"armor_medium_boots_t3"				83
	"armor_light_boots_t3"				83
	"armor_heavy_boots_t3"				83

    "armor_light_pants_t3"				83
    "armor_medium_pants_t3"				83
    "armor_heavy_pants_t3"				83
	
	"armor_light_shoulders_t3"				83
    "armor_medium_shoulders_t3"				83
    "armor_heavy_shoulders_t3"				83

    "shield_light_t3"					120
    "shield_heavy_t3"					80
}

entityDef "tt_awesome_weapons_4"
{
	prefixtable	tt_awesome_weapon_prefixes_03

	"weapon_1h_sword_t4"			10
    "weapon_1h_hammer_t4"			10
    "weapon_1h_axe_t4"				10
	"weapon_polearm_t4"				10

	"weapon_2h_sword_t4"			10
	"weapon_2h_hammer_t4"			10
	"weapon_2h_axe_t4"				10
	
    "weapon_bow_t4"					15
    "wizard_staff_t4"				15
    
}

